<!DOCTYPE html>
<html>
<head>
    <title>My first Three.js app</title>
    <style>
        canvas {
            width: 100%;
            height: 100%;
        }
    </style>
</head>
<body>

<script src="../../lib/three.js"></script>
<script>
    var scene = new THREE.Scene();
    var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);

    var renderer = new THREE.WebGLRenderer();
    renderer.setSize(window.innerWidth, window.innerHeight);
    document.body.appendChild(renderer.domElement);

    var geometry = new THREE.CubeGeometry(1,1,1);
    var material = new THREE.MeshBasicMaterial({color: 0x88aa00});
    var cube = new THREE.Mesh(geometry, material);
    scene.add(cube);

    camera.position.z = 5;

    function render() {
        requestAnimationFrame(render);

        cube.rotation.x += 0.02;
        cube.rotation.y += 0.02;

        renderer.render(scene, camera)
    }
    render();
</script>
</body>
</html>